PlayerSettings.WSAFileTypeAssociations
Represents the file types to register the application as a default handler for.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Struct
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public struct PlayerSettings.WSAFileTypeAssociations
Remarks
To set file type associations, use the fileTypeAssociations Property. For information on Windows file type association, see Microsoft's documentation. Additional Resources: PlayerSettings.WSASupportedFileType.
Fields
Value | Description |
|---|---|
| name | The name of the file type association. This is to organize and group file types. |
| supportedFileTypes | The set of file and content types your application supports. |