OnPreviewGUI(Rect, GUIStyle)
Implement to create your own custom preview for the preview area of the inspector, primary editor headers and the object selector.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public virtual void OnPreviewGUI(Rect r, GUIStyle background)
Parameters
Remarks
If you implement ObjectPreview.OnInteractivePreviewGUI then this will only be called for non-interactive custom previews. The overidden method should use the rectangle passed in and render a preview of the asset into it. The default implementation is a no-op.
Additional Resources: OnInteractivePreviewGUI.