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Unity Engine


GetMaterialPropertyNames(Object[])

Gets the shader property names of the materials you pass in.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static string[] GetMaterialPropertyNames(Object[] mats)

Parameters

The selected materials.

Returns

Type

Description

string[]Returns the material property names.

Remarks

When implementing custom MaterialEditors, you'd usually pass the
this.targets
array to this function, where
this.targets
is all the selected materials.
Additional Resources: MaterialProperty.