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Unity Engine


StickyNoteChangeEvent

The event sent when a [StickyNote] was changed.
Read time 2 minutesLast updated 10 days ago

Definition

public class StickyNoteChangeEvent : EventBase<StickyNoteChangeEvent>, IDisposable

Constructors

Constructor

Description

StickyNoteChangeEvent()Constructor.

Properties

Property

Description

changeThe type of change that occured.

Static Methods

Method

Description

GetPooledGets an event from the event pool and initializes it with the given values. Use this function instead of creating new events. Events obtained using this method need to be released back to the pool. You can use
Dispose()
to release them.

Inheritance