EdgeManipulator
Edge manipulator used to drag edges off ports and reconnect them elsewhere.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Class
- Namespace: UnityEditor.Experimental.GraphView
- Assembly: UnityEditor
- Inherits from: PointerManipulator
- Implements: IManipulator
public class EdgeManipulator : PointerManipulator, IManipulator
Constructors
Constructor | Description |
|---|---|
| EdgeManipulator() | EdgeManipulator's constructor. |
Methods
Method | Description |
|---|---|
| OnKeyDown | Handle key down event. |
| OnMouseDown | Handle mouse down event. |
| OnMouseMove | Handle mouse move event. |
| OnMouseUp | Handle mouse up event. |
| OnPointerDown | Called when a pointer down event occurs. |
| OnPointerMove | Called when a pointer move event occurs. |
| OnPointerUp | Called when a pointer up event occurs. |
| RegisterCallbacksOnTarget | Called to register click event callbacks on the target element. |
| UnregisterCallbacksFromTarget | Called to unregister event callbacks from the target element. |