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Unity Engine


windowFocusChanged

Called whenever the focused editor window is changed.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Event
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static event Action windowFocusChanged

Examples

using UnityEditor;using UnityEngine;using UnityEngine.UIElements;public class FocusedWindowTracker : EditorWindow{ [MenuItem("Window/Focused Window Tracker")] private static void ShowTracker() => GetWindow<FocusedWindowTracker>(); private void CreateGUI() { var label = new Label("I'm logging every focused window"); rootVisualElement.Add(label); } private void OnEnable() { EditorWindow.windowFocusChanged += TrackFocusedWindow; } private void OnDisable() { EditorWindow.windowFocusChanged -= TrackFocusedWindow; } private static void TrackFocusedWindow() { Debug.Log($"Current focused window is {focusedWindow.titleContent.text}."); }}