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Unity Engine


wsaSubtarget

Sets and gets target device type for the application to run on when building to Windows Store platform.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
Warning
Deprecated. EditorUserBuildSettings.wsaSubtarget is obsolete and has no effect. It will be removed in a subsequent Unity release.
public static WSASubtarget wsaSubtarget { get; set; }

Remarks

Default is to target "any device", which results in poorer settings choices for any particular device type but works on all of them. Choosing any particular device type will optimize settings for that device type, but may cause application to not function properly when run on another device type.