CameraEditor.Settings
Contains all drawable elements of the CameraEditor.
Read time 2 minutesLast updated 6 days ago
Definition
- Type: Class
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public sealed class CameraEditor.Settings
Remarks
Use this class to access the renderable settings for the CameraEditor. This can be used as a helper to draw a custom CameraEditor.
Properties
Methods
Method | Description |
|---|---|
| ApplyModifiedProperties | See SerializedObject.ApplyModifiedProperties. |
| DrawBackgroundColor | Draws the default [[CameraEditor] background color widget. |
| DrawClearFlags | Draws the default [[CameraEditor] clear flags widget. |
| DrawClippingPlanes | Draws the default [[CameraEditor] clipping planes widget. |
| DrawCullingMask | Draws the default [[CameraEditor] culling mask widget. |
| DrawDepth | Draws the default [[CameraEditor] depth widget. |
| DrawDynamicResolution | Draws the default [[CameraEditor] dynamic resolution widget. |
| DrawHDR | Draws the default [[CameraEditor] HDR widget. |
| DrawMSAA | Draws the default [[CameraEditor] MSAA widget. |
| DrawMultiDisplay | Draws the default [[CameraEditor] muliple display widget. |
| DrawNormalizedViewPort | Draws the default [[CameraEditor] viewport widget. |
| DrawOcclusionCulling | Draws the default [[CameraEditor] occlusion culling widget. |
| DrawProjection | Draws the default [[CameraEditor] projection widget. |
| DrawRenderingPath | Draws the default [[CameraEditor] rendering path widget. |
| DrawTargetEye | Draws the default [[CameraEditor] target eye widget. |
| DrawTargetTexture | Draws the default [[CameraEditor] target texture widget. |
| OnEnable | Populate the settings object with data linked to the Camera SerializedObject. |
| Update | See SerializedObject.Update. |
Static Methods
Method | Description |
|---|---|
| DrawCameraWarnings | Draws the default [[CameraEditor] warnings issued by a camera. |