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Unity Engine


ResourceFile

Details about a specific file written by the ContentBuildInterface.WriteSerializedFile or ContentBuildInterface.WriteSceneSerializedFile APIs.
Read time 1 minuteLast updated 6 days ago

Definition

public struct ResourceFile

Remarks

Note: this struct and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Package Manager window.

Properties

Property

Description

fileAliasInternal name used by the loading system for a resource file.
fileNamePath to the resource file on disk.
serializedFileBool to determine if this resource file represents serialized Unity objects (serialized file) or binary resource data.