BuildSettings
Struct containing information on how to build content.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Struct
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor.CoreModule
public struct BuildSettings
Remarks
Note: this struct and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Package Manager window.
Properties
Property | Description |
|---|---|
| buildFlags | Specific build options to use when building content. |
| group | Platform group for which content will be built. |
| subtarget | Platform subtarget for which content will be built. |
| target | Platform target for which content will be built. |
| typeDB | Type information to use for building content. |