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Unity Engine


AddEditorCurveBinding(GameObject, EditorCurveBinding)

Marks a property defined by an EditorCurveBinding as currently being animated.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static void AddEditorCurveBinding(GameObject gameObject, EditorCurveBinding binding)

Parameters

gameObject

The GameObject being modified.

The binding for the property being modified.