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Unity Engine


Unity Engine


DisplayBaseSettingsBegin(bool)

Starts the display block of the base settings. Needs to be called if DisplayBaseRuntimeSettings() or DisplayBaseDeveloperSettings() gets called. Needs to be concluded by a call to DisplayBaseSettingsEnd(). Pass isLegacyAPI = false to hide the legacy warning banner and comply with new APIs. Default is true (for compatibility).
Read time 1 minuteLast updated a month ago

Definition

public bool DisplayBaseSettingsBegin(bool isLegacyAPI = true)

Parameters

isLegacyAPI

Returns

Type

Description

boolFalse if the settings cannot be loaded. Otherwise true.