AdaptivePerformanceGeneralSettingsPerBuildTarget
Container class that holds general settings for each build target group installed in Unity.
Read time 4 minutesLast updated 10 days ago
Definition
- Type: Class
- Namespace: UnityEditor.AdaptivePerformance.Editor
- Assembly: UnityEditor.AdaptivePerformanceModule
- Inherits from: ScriptableObject
- Implements: ISerializationCallbackReceiver
public class AdaptivePerformanceGeneralSettingsPerBuildTarget : ScriptableObject, ISerializationCallbackReceiver
Methods
Method | Description |
|---|---|
| OnAfterDeserialize | Serialization override. |
| OnBeforeSerialize | Serialization override. |
| SetSettingsForBuildTarget | Set specific settings for a given build target. |
| SettingsForBuildTarget | Get specific settings for a given build target. |
Static Methods
Method | Description |
|---|---|
| AdaptivePerformanceGeneralSettingsForBuildTarget | Given a build target, get the general settings container assigned to it. |
Inheritance
Operators
Operator | Description |
|---|---|
| operator == | Compares two object references to see if they refer to the same object. |
| bool | Determines whether the object exists. |
| operator != | Compares if two objects refer to a different object. |