Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


AdaptivePerformanceSupportedBuildTargetAttribute

Build attribute to identify which platforms a loader supports.
Read time 3 minutesLast updated 10 days ago

Definition

[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]public sealed class AdaptivePerformanceSupportedBuildTargetAttribute : Attribute

Constructors

Constructor

Description

AdaptivePerformanceSupportedBuildTargetAttribute(UnityEditor.BuildTargetGroup)Constructor for attribute. We assume that all build targets for this group will be supported.
AdaptivePerformanceSupportedBuildTargetAttribute(UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget[])Constructor for attribute

Properties

Property

Description

buildTargetGroupString representation of UnityEditor.Build.BuildTargetGroup.
buildTargetsArray of BuildTargets, each of which is the representation of UnityEditor.Build.BuildTarget aligned with _buildTargetGroup.

Inheritance

Inherited Members