uint3x4
Constructs a uint3x4 matrix from four uint3 vectors.
Read time 3 minutesLast updated 11 days ago
Definition
- Type: Constructor
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
uint3x4(uint3, uint3, uint3, uint3)
Constructs a uint3x4 matrix from four uint3 vectors.
public uint3x4(uint3 c0, uint3 c1, uint3 c2, uint3 c3)
Parameters
uint3x4(uint, uint, uint, uint, uint, uint, uint, uint, uint, uint, uint, uint)
Constructs a uint3x4 matrix from 12 uint values given in row-major order.
public uint3x4(uint m00, uint m01, uint m02, uint m03, uint m10, uint m11, uint m12, uint m13, uint m20, uint m21, uint m22, uint m23)
Parameters
The matrix at row 0, column 0 will be set to this value.
The matrix at row 0, column 1 will be set to this value.
The matrix at row 0, column 2 will be set to this value.
The matrix at row 0, column 3 will be set to this value.
The matrix at row 1, column 0 will be set to this value.
The matrix at row 1, column 1 will be set to this value.
The matrix at row 1, column 2 will be set to this value.
The matrix at row 1, column 3 will be set to this value.
The matrix at row 2, column 0 will be set to this value.
The matrix at row 2, column 1 will be set to this value.
The matrix at row 2, column 2 will be set to this value.
The matrix at row 2, column 3 will be set to this value.
uint3x4(uint)
Constructs a uint3x4 matrix from a single uint value by assigning it to every component.
public uint3x4(uint v)
Parameters
uint to convert to uint3x4
uint3x4(bool)
Constructs a uint3x4 matrix from a single bool value by converting it to uint and assigning it to every component.
public uint3x4(bool v)
Parameters
bool to convert to uint3x4
uint3x4(bool3x4)
Constructs a uint3x4 matrix from a bool3x4 matrix by componentwise conversion.
public uint3x4(bool3x4 v)
Parameters
bool3x4 to convert to uint3x4
uint3x4(int)
Constructs a uint3x4 matrix from a single int value by converting it to uint and assigning it to every component.
public uint3x4(int v)
Parameters
int to convert to uint3x4
uint3x4(int3x4)
Constructs a uint3x4 matrix from a int3x4 matrix by componentwise conversion.
public uint3x4(int3x4 v)
Parameters
int3x4 to convert to uint3x4
uint3x4(float)
Constructs a uint3x4 matrix from a single float value by converting it to uint and assigning it to every component.
public uint3x4(float v)
Parameters
float to convert to uint3x4
uint3x4(float3x4)
Constructs a uint3x4 matrix from a float3x4 matrix by componentwise conversion.
public uint3x4(float3x4 v)
Parameters
float3x4 to convert to uint3x4
uint3x4(double)
Constructs a uint3x4 matrix from a single double value by converting it to uint and assigning it to every component.
public uint3x4(double v)
Parameters
double to convert to uint3x4
uint3x4(double3x4)
Constructs a uint3x4 matrix from a double3x4 matrix by componentwise conversion.
public uint3x4(double3x4 v)
Parameters
double3x4 to convert to uint3x4