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operator !=

Returns the result of a componentwise not equal operation on two half4 vectors.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator !=(half4, half4)

Returns the result of a componentwise not equal operation on two half4 vectors.
public static bool4 operator !=(half4 lhs, half4 rhs)

Parameters

Left hand side half4 to use to compute componentwise not equal.

Right hand side half4 to use to compute componentwise not equal.

Returns

Type

Description

bool4bool4 result of the componentwise not equal.

operator !=(half4, half)

Returns the result of a componentwise not equal operation on a half4 vector and a half value.
public static bool4 operator !=(half4 lhs, half rhs)

Parameters

Left hand side half4 to use to compute componentwise not equal.

rhs

Right hand side half to use to compute componentwise not equal.

Returns

Type

Description

bool4bool4 result of the componentwise not equal.

operator !=(half, half4)

Returns the result of a componentwise not equal operation on a half value and a half4 vector.
public static bool4 operator !=(half lhs, half4 rhs)

Parameters

lhs

Left hand side half to use to compute componentwise not equal.

Right hand side half4 to use to compute componentwise not equal.

Returns

Type

Description

bool4bool4 result of the componentwise not equal.