operator !=
Returns the result of a componentwise not equal operation on two float4x4 matrices.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Operator
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
operator !=(float4x4, float4x4)
Returns the result of a componentwise not equal operation on two float4x4 matrices.
public static bool4x4 operator !=(float4x4 lhs, float4x4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x4 | bool4x4 result of the componentwise not equal. |
operator !=(float4x4, float)
Returns the result of a componentwise not equal operation on a float4x4 matrix and a float value.
public static bool4x4 operator !=(float4x4 lhs, float rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x4 | bool4x4 result of the componentwise not equal. |
operator !=(float, float4x4)
Returns the result of a componentwise not equal operation on a float value and a float4x4 matrix.
public static bool4x4 operator !=(float lhs, float4x4 rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool4x4 | bool4x4 result of the componentwise not equal. |