Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


operator >=

Returns the result of a componentwise greater or equal operation on two float3x2 matrices.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator >=(float3x2, float3x2)

Returns the result of a componentwise greater or equal operation on two float3x2 matrices.
public static bool3x2 operator >=(float3x2 lhs, float3x2 rhs)

Parameters

Left hand side float3x2 to use to compute componentwise greater or equal.

Right hand side float3x2 to use to compute componentwise greater or equal.

Returns

Type

Description

bool3x2bool3x2 result of the componentwise greater or equal.

operator >=(float3x2, float)

Returns the result of a componentwise greater or equal operation on a float3x2 matrix and a float value.
public static bool3x2 operator >=(float3x2 lhs, float rhs)

Parameters

Left hand side float3x2 to use to compute componentwise greater or equal.

Right hand side float to use to compute componentwise greater or equal.

Returns

Type

Description

bool3x2bool3x2 result of the componentwise greater or equal.

operator >=(float, float3x2)

Returns the result of a componentwise greater or equal operation on a float value and a float3x2 matrix.
public static bool3x2 operator >=(float lhs, float3x2 rhs)

Parameters

Left hand side float to use to compute componentwise greater or equal.

Right hand side float3x2 to use to compute componentwise greater or equal.

Returns

Type

Description

bool3x2bool3x2 result of the componentwise greater or equal.