double4x3
Constructs a double4x3 matrix from three double4 vectors.
Read time 3 minutesLast updated 10 days ago
Definition
- Type: Constructor
- Namespace: Unity.Mathematics
- Assembly: UnityEngine.MathematicsModule
double4x3(double4, double4, double4)
Constructs a double4x3 matrix from three double4 vectors.
public double4x3(double4 c0, double4 c1, double4 c2)
Parameters
double4x3(double, double, double, double, double, double, double, double, double, double, double, double)
Constructs a double4x3 matrix from 12 double values given in row-major order.
public double4x3(double m00, double m01, double m02, double m10, double m11, double m12, double m20, double m21, double m22, double m30, double m31, double m32)
Parameters
The matrix at row 0, column 0 will be set to this value.
The matrix at row 0, column 1 will be set to this value.
The matrix at row 0, column 2 will be set to this value.
The matrix at row 1, column 0 will be set to this value.
The matrix at row 1, column 1 will be set to this value.
The matrix at row 1, column 2 will be set to this value.
The matrix at row 2, column 0 will be set to this value.
The matrix at row 2, column 1 will be set to this value.
The matrix at row 2, column 2 will be set to this value.
The matrix at row 3, column 0 will be set to this value.
The matrix at row 3, column 1 will be set to this value.
The matrix at row 3, column 2 will be set to this value.
double4x3(double)
Constructs a double4x3 matrix from a single double value by assigning it to every component.
public double4x3(double v)
Parameters
double to convert to double4x3
double4x3(bool)
Constructs a double4x3 matrix from a single bool value by converting it to double and assigning it to every component.
public double4x3(bool v)
Parameters
bool to convert to double4x3
double4x3(bool4x3)
Constructs a double4x3 matrix from a bool4x3 matrix by componentwise conversion.
public double4x3(bool4x3 v)
Parameters
bool4x3 to convert to double4x3
double4x3(int)
Constructs a double4x3 matrix from a single int value by converting it to double and assigning it to every component.
public double4x3(int v)
Parameters
int to convert to double4x3
double4x3(int4x3)
Constructs a double4x3 matrix from a int4x3 matrix by componentwise conversion.
public double4x3(int4x3 v)
Parameters
int4x3 to convert to double4x3
double4x3(uint)
Constructs a double4x3 matrix from a single uint value by converting it to double and assigning it to every component.
public double4x3(uint v)
Parameters
uint to convert to double4x3
double4x3(uint4x3)
Constructs a double4x3 matrix from a uint4x3 matrix by componentwise conversion.
public double4x3(uint4x3 v)
Parameters
uint4x3 to convert to double4x3
double4x3(float)
Constructs a double4x3 matrix from a single float value by converting it to double and assigning it to every component.
public double4x3(float v)
Parameters
float to convert to double4x3
double4x3(float4x3)
Constructs a double4x3 matrix from a float4x3 matrix by componentwise conversion.
public double4x3(float4x3 v)
Parameters
float4x3 to convert to double4x3