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operator !=

Returns the result of a componentwise not equal operation on two double3x3 matrices.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator !=(double3x3, double3x3)

Returns the result of a componentwise not equal operation on two double3x3 matrices.
public static bool3x3 operator !=(double3x3 lhs, double3x3 rhs)

Parameters

Left hand side double3x3 to use to compute componentwise not equal.

Right hand side double3x3 to use to compute componentwise not equal.

Returns

Type

Description

bool3x3bool3x3 result of the componentwise not equal.

operator !=(double3x3, double)

Returns the result of a componentwise not equal operation on a double3x3 matrix and a double value.
public static bool3x3 operator !=(double3x3 lhs, double rhs)

Parameters

Left hand side double3x3 to use to compute componentwise not equal.

Right hand side double to use to compute componentwise not equal.

Returns

Type

Description

bool3x3bool3x3 result of the componentwise not equal.

operator !=(double, double3x3)

Returns the result of a componentwise not equal operation on a double value and a double3x3 matrix.
public static bool3x3 operator !=(double lhs, double3x3 rhs)

Parameters

Left hand side double to use to compute componentwise not equal.

Right hand side double3x3 to use to compute componentwise not equal.

Returns

Type

Description

bool3x3bool3x3 result of the componentwise not equal.