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operator !=

Returns the result of a componentwise not equal operation on two double3x2 matrices.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator !=(double3x2, double3x2)

Returns the result of a componentwise not equal operation on two double3x2 matrices.
public static bool3x2 operator !=(double3x2 lhs, double3x2 rhs)

Parameters

Left hand side double3x2 to use to compute componentwise not equal.

Right hand side double3x2 to use to compute componentwise not equal.

Returns

Type

Description

bool3x2bool3x2 result of the componentwise not equal.

operator !=(double3x2, double)

Returns the result of a componentwise not equal operation on a double3x2 matrix and a double value.
public static bool3x2 operator !=(double3x2 lhs, double rhs)

Parameters

Left hand side double3x2 to use to compute componentwise not equal.

Right hand side double to use to compute componentwise not equal.

Returns

Type

Description

bool3x2bool3x2 result of the componentwise not equal.

operator !=(double, double3x2)

Returns the result of a componentwise not equal operation on a double value and a double3x2 matrix.
public static bool3x2 operator !=(double lhs, double3x2 rhs)

Parameters

Left hand side double to use to compute componentwise not equal.

Right hand side double3x2 to use to compute componentwise not equal.

Returns

Type

Description

bool3x2bool3x2 result of the componentwise not equal.