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operator !=

Returns the result of a componentwise not equal operation on two bool3 vectors.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule

operator !=(bool3, bool3)

Returns the result of a componentwise not equal operation on two bool3 vectors.
public static bool3 operator !=(bool3 lhs, bool3 rhs)

Parameters

Left hand side bool3 to use to compute componentwise not equal.

Right hand side bool3 to use to compute componentwise not equal.

Returns

Type

Description

bool3bool3 result of the componentwise not equal.

operator !=(bool3, bool)

Returns the result of a componentwise not equal operation on a bool3 vector and a bool value.
public static bool3 operator !=(bool3 lhs, bool rhs)

Parameters

Left hand side bool3 to use to compute componentwise not equal.

rhs

Right hand side bool to use to compute componentwise not equal.

Returns

Type

Description

bool3bool3 result of the componentwise not equal.

operator !=(bool, bool3)

Returns the result of a componentwise not equal operation on a bool value and a bool3 vector.
public static bool3 operator !=(bool lhs, bool3 rhs)

Parameters

lhs

Left hand side bool to use to compute componentwise not equal.

Right hand side bool3 to use to compute componentwise not equal.

Returns

Type

Description

bool3bool3 result of the componentwise not equal.