Deselect
Clears the selection state of the specified node.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: Unity.Hierarchy
- Assembly: UnityEngine.HierarchyModule
Deselect(HierarchyNode)
Clears the selection state of the specified node.
public void Deselect(in HierarchyNode node)
Parameters
The HierarchyNode to clear the selection state of.
Deselect(ReadOnlySpan<HierarchyNode>)
Clears the selection state of the specified nodes.
public void Deselect(ReadOnlySpan<HierarchyNode> nodes)
Parameters
The HierarchyNodes to clear the selection state of.