ApplyInputDeviceDelta(Vector3, DeltaSpeed, TValueType)
Applies the values of a 3D delta and a speed from an input device.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
ApplyInputDeviceDelta(Vector3, DeltaSpeed, T)
public abstract void ApplyInputDeviceDelta(Vector3 delta, DeltaSpeed speed, TValueType startValue)
Parameters
A vector used to compute the value change.
A multiplier for the value change.