Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


ClickEvent

This event is sent when the left mouse button is clicked.
Read time 3 minutesLast updated 4 days ago

Definition

public sealed class ClickEvent : PointerEventBase<ClickEvent>, IDisposable, IPointerEvent

Remarks

A click consists of a mouse down event followed by a mouse up event on the same VisualElement. The mouse might move between the two events but the move is ignored as long as the mouse down and mouse up events occur on the same VisualElement.
A ClickEvent uses the default pointer event propagation path: it trickles down, bubbles up and can be cancelled. Disabled elements won't receive this event by default.
See PointerEventBase<T> to see how ClickEvent relates to other pointer events.

Constructors

Constructor

Description

ClickEvent()Constructor. Avoid creating new event instances. Instead, use GetPooled() to get an instance from a pool of reusable event instances.

Methods

Method

Description

InitResets the event members to their initial values.

Inheritance

Inherited Members