CameraTransformWorldToPanel(IPanel, Vector3, Camera)
Transforms a world absolute position to its equivalent local coordinate on given panel, using provided camera for internal WorldToScreen transformation.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public static Vector2 CameraTransformWorldToPanel(IPanel panel, Vector3 worldPosition, Camera camera)
Parameters
Returns
Type | Description |
|---|---|
| Vector2 | A position in panel coordinates that corresponds to the provided world position. |