CanStartManipulation(IPointerEvent)
Checks whether PointerEvent satisfies all of the ManipulatorActivationFilter requirements.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
protected bool CanStartManipulation(IPointerEvent e)
Parameters
The PointerEvent to validate.
Returns
Type | Description |
|---|---|
| bool | True if the event satisfies the requirements. False otherwise. |