RunSimulationStages(float, SimulationStage, SimulationOption)
Runs specified physics simulation stages on this physics scene.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public void RunSimulationStages(float step, SimulationStage stages, SimulationOption options = SimulationOption.All)
Parameters
The time to advance physics by.
An enum to specify which stages to run.
A flag enum to specify any additional simulation options.
Remarks
Stages are processed in this order:
- SimulationStage.PrepareSimulation
- SimulationStage.RunSimulation
- SimulationStage.PublishSimulationResults
step argument can be any number if SimulationStage.RunSimulation stage is not specified.
Additional Resources: PhysicsScene.Simulate, Physics.Simulate.