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Unity Engine

Unity Engine

GetMatrix(TransformPlane)

Calculate a rotation Matrix4x4 using the specified transform plane.
Read time 1 minuteLast updated 2 months ago

Definition

public readonly Matrix4x4 GetMatrix(PhysicsWorld.TransformPlane transformPlane)

Parameters

transformPlane

The transform plane to use.

Returns

Type

Description

Matrix4x4The rotation matrix.