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Unity Engine


Create(PhysicsWorld, PhysicsIgnoreJointDefinition)

Create a PhysicsIgnoreJoint in the specified world.
Read time 1 minuteLast updated 10 days ago

Definition

public static PhysicsIgnoreJoint Create(PhysicsWorld world, PhysicsIgnoreJointDefinition definition)

Parameters

The world to create the joint in.

The joint definition to use.

Returns

Type

Description

PhysicsIgnoreJointThe created joint.