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Unity Engine

Unity Engine

PhysicsHingeJoint(PhysicsJoint)

Create a PhysicsHingeJoint from the specified base joint. The provided joint must be a joint type of PhysicsJoint.JointType.HingeJoint.
Read time 1 minuteLast updated a month ago

Definition

public PhysicsHingeJoint(PhysicsJoint physicsJoint)

Parameters

physicsJoint

The base joint to cast.