Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Create(PhysicsWorld, PhysicsHingeJointDefinition)

Create a PhysicsHingeJoint in the specified world.
Read time 1 minuteLast updated 12 days ago

Definition

public static PhysicsHingeJoint Create(PhysicsWorld world, PhysicsHingeJointDefinition definition)

Parameters

The world to create the joint in.

The joint definition to use.

Returns

Type

Description

PhysicsHingeJointThe created joint.