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Unity Engine


Unity Engine


useDelaunay

Get/Set if Delaunay tessellation is to be used. Delaunay tessellation is enabled by default and produces far superior results. When Delaunay tessellation is disabled, curved areas can produce invalid geometry which is rejected therefore increase the PhysicsComposer.rejectedGeometryCount.
Read time 1 minuteLast updated a month ago

Definition

public bool useDelaunay { get; set; }