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Unity Engine


ScreenToGUIPoint(Vector2)

Convert a point from screen space to GUI position.
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.IMGUIModule
public static Vector2 ScreenToGUIPoint(Vector2 screenPoint)

Parameters

screenPoint

Returns

Type

Description

Vector2

Remarks

Used for reconverting values calculated from GUIUtility.GUIToScreenPoint
Note: In Unity the screen space y coordinate varies from zero at the top edge of the window to a maximum at the bottom edge of the window. This is different from what you might expect.
Additional Resources: GUIUtility.GUIToScreenPoint.

Examples

using UnityEngine;public class Example : MonoBehaviour{ // Check the difference between the mouse position (Screen) and // the converted GUI positions because of the group. void OnGUI() { Vector2 screenPos = Event.current.mousePosition; GUI.BeginGroup(new Rect(10, 10, 100, 100)); Vector2 convertedGUIPos = GUIUtility.ScreenToGUIPoint(screenPos); GUI.EndGroup(); Debug.Log("Screen: " + screenPos + " GUI: " + convertedGUIPos); }}