Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


RotateAroundPivot(float, Vector2)

Helper function to rotate the GUI around a point.
Read time 1 minuteLast updated 7 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.IMGUIModule
public static void RotateAroundPivot(float angle, Vector2 pivotPoint)

Parameters

angle


pivotPoint

Remarks

Modifies GUI.matrix to rotate all GUI elements
angle
degrees around
pivotPoint
.
Additional Resources: GUI.matrix, GUIUtility.ScaleAroundPivot.

Examples

using UnityEngine;public class Example : MonoBehaviour{ // Rotate a button 10 degrees clockwise when pressed. float rotAngle = 0; Vector2 pivotPoint; void OnGUI() { pivotPoint = new Vector2(Screen.width / 2, Screen.height / 2); GUIUtility.RotateAroundPivot(rotAngle, pivotPoint); if (GUI.Button(new Rect(Screen.width / 2 - 25, Screen.height / 2 - 25, 50, 50), "Rotate")) { rotAngle += 10; } }}