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Unity Engine


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Unity Engine


OnCollisionEnter2D(Collision2D)

Sent when an incoming collider makes contact with this object's collider (2D physics only).
Read time 1 minuteLast updated 10 days ago

Definition

OnCollisionEnter2D()

public void OnCollisionEnter2D(Collision2D collision2D)

Parameters

collision2D

Remarks

Further information about the collision is reported in the Collision 2D parameter passed during the call. Notes: Collision events will be sent to disabled MonoBehaviours, to allow enabling Behaviours in response to collisions. Additional Resources: Collision2D class, OnCollisionExit2D, OnCollisionStay2D.

Examples

using UnityEngine; public class Example : MonoBehaviour { void OnCollisionEnter2D(Collision2D collision) { if (collision.gameObject.CompareTag("Enemy")) { collision.gameObject.SendMessage("ApplyDamage", 10); } } }