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Unity Engine


VerticalToHorizontalFieldOfView(float, float)

Converts the vertical field of view (FOV) to the horizontal FOV, based on the value of the aspect ratio parameter.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static float VerticalToHorizontalFieldOfView(float verticalFieldOfView, float aspectRatio)

Parameters

verticalFieldOfView

The vertical field of view value in degrees.

aspectRatio

The aspect ratio value used for the conversion.

Returns

Type

Description

floatThe horizontal field of view in degrees.

Remarks

Examples

using UnityEngine;public class DisplayFov : MonoBehaviour{ public Camera target; void OnGUI() { float verticalFOV = target.fieldOfView; float horizontalFOV = Camera.VerticalToHorizontalFieldOfView(verticalFOV, target.aspect); GUILayout.Label($"Vertical FOV : {verticalFOV} degrees"); GUILayout.Label($"Horizontal FOV : {horizontalFOV} degrees"); }}