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Unity Engine


CopyFromSerializedPropertyIfDifferent(SerializedProperty)

Copies a changed value from a SerializedProperty to the corresponding serialized property on the serialized object.
Read time 1 minuteLast updated 9 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool CopyFromSerializedPropertyIfDifferent(SerializedProperty prop)

Parameters

Returns

Type

Description

bool

Remarks

The value is only copied to the object if it differs.