DestroyGameObjectHierarchy
A change of this type indicates that a GameObject and the entire hierarchy below it has been destroyed. This happens for example when Undo.DestroyObjectImmediate is used with an GameObject.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
DestroyGameObjectHierarchy = 7