Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


keepOriginalPositionY

If true, uses the root vertical position from the source animation without modification. If false, Unity derives and applies root vertical motion based on the clip's import settings.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool keepOriginalPositionY { get; set; }