Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


DeleteFileOrDirectory(string)

Deletes a file or a directory given a path.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static bool DeleteFileOrDirectory(string path)

Parameters

path

Returns

Type

Description

bool

Remarks

This function's path is relative to the project root folder but it can also accept absolute paths.
All file separators should be forward ones "/" (Unix style).

Examples

using UnityEngine;using UnityEditor;public class DeleteFile : MonoBehaviour{ [MenuItem("Example/Delete Something")] static void DeleteSomething() { FileUtil.DeleteFileOrDirectory("yourPath/YourFileOrFolder"); }}