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Unity Engine


CopyFileOrDirectoryFollowSymlinks(string, string)

Copies the file or directory.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static void CopyFileOrDirectoryFollowSymlinks(string source, string dest)

Parameters

source


dest

Remarks

Copies from the path suppplied as the
source
parameter to the path supplied as the
dest
parameter.
In presence of symbolic links (macOS only), the actual files to which symbolic links point to are copied, not the symbolic links themselves.
Additional Resources: FileUtil.CopyFileOrDirectory.

Examples

using UnityEngine;using UnityEditor;public class CopyFileSymLink : MonoBehaviour{ [MenuItem("Example/Copy Something SymLink")] static void CopySomethingSymLink() { FileUtil.CopyFileOrDirectoryFollowSymlinks("sourcepath/YourFileOrFolder", "destpath/YourFileOrFolder"); }}