Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


serializeInlineMappingsOnOneLine

Forces Unity to write references and similar YAML structures on one line, which reduces version control noise.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static bool serializeInlineMappingsOnOneLine { get; set; }

Remarks

When Unity reaches a line length of 80 characters it attempts to split the YAML data over multiple lines. To avoid unwanted version control changes, this setting forces Unity to ignore the 80 character check. Note: The Project Setting menu refers to this setting as Reduce version control noise.
Without setting
m_MySerializedAssetReference: {fileID: 10304, guid: a2eb3ee376dd24a4f9221a30765d895b,
type: 3}
With setting
m_MySerializedAssetReference: {fileID: 10304, guid: a2eb3ee376dd24a4f9221a30765d895b, type: 3}