serializeInlineMappingsOnOneLine
Forces Unity to write references and similar YAML structures on one line, which reduces version control noise.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool serializeInlineMappingsOnOneLine { get; set; }
Remarks
When Unity reaches a line length of 80 characters it attempts to split the YAML data over multiple lines. To avoid unwanted version control changes, this setting forces Unity to ignore the 80 character check. Note: The Project Setting menu refers to this setting as Reduce version control noise.
Without setting
m_MySerializedAssetReference: {fileID: 10304, guid: a2eb3ee376dd24a4f9221a30765d895b,type: 3}With setting
m_MySerializedAssetReference: {fileID: 10304, guid: a2eb3ee376dd24a4f9221a30765d895b, type: 3}