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Unity Engine


projectGenerationUserExtensions

Controls list of extensions of files that will be included in the c#.csproj projects that Unity generates.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static string[] projectGenerationUserExtensions { get; set; }

Remarks

Use this if you have certain file formats that you'd like to add to the .csproj files for convenient editing. This setting takes a semicolon-separated string of extensions. Leading dots are optional. This setting is specific to a project.

Examples

using UnityEngine;using UnityEditor;public class Example{ [MenuItem("TryMe/SetExtensions")] static void Doit() { EditorSettings.projectGenerationUserExtensions = new[] { "txt", "xml", ".cs", "myfunkyformat"}; }}