HasAnyFlags
Gets whether or not any of the specified flags are set on any hierarchy node.
Read time 1 minuteLast updated 17 days ago
Definition
- Type: Method
- Namespace: Unity.Hierarchy
- Assembly: UnityEngine.HierarchyCoreModule
HasAnyFlags(HierarchyNodeFlags)
Gets whether or not any of the specified flags are set on any hierarchy node.
public bool HasAnyFlags(HierarchyNodeFlags flags)
Parameters
The hierarchy node flags.
Returns
Type | Description |
|---|---|
| bool | |
HasAnyFlags(HierarchyNode, HierarchyNodeFlags)
Gets whether or not any of the specified flags are set on the hierarchy node.
public bool HasAnyFlags(in HierarchyNode node, HierarchyNodeFlags flags)
Parameters
Returns
Type | Description |
|---|---|
| bool | |