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Unity Engine


DoesNotHaveAllFlags

Gets whether or not all of the specified flags are not set on any hierarchy node.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyCoreModule

DoesNotHaveAllFlags(HierarchyNodeFlags)

Gets whether or not all of the specified flags are not set on any hierarchy node.
public bool DoesNotHaveAllFlags(HierarchyNodeFlags flags)

Parameters

The hierarchy node flags.

Returns

Type

Description

bool
true
if none of the node have all of the flags set,
false
otherwise.

DoesNotHaveAllFlags(HierarchyNode, HierarchyNodeFlags)

Gets whether or not all of the specified flags are not set on the hierarchy node.
public bool DoesNotHaveAllFlags(in HierarchyNode node, HierarchyNodeFlags flags)

Parameters

The hierarchy node.

The hierarchy node flags.

Returns

Type

Description

bool
true
if all of the flags are not set,
false
otherwise.