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Unity Engine


GetNodesWithAnyFlags

Gets all hierarchy nodes that have any of the specified flags set.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyCoreModule

GetNodesWithAnyFlags(HierarchyNodeFlags, Span<HierarchyNode>)

Gets all hierarchy nodes that have any of the specified flags set.
public int GetNodesWithAnyFlags(HierarchyNodeFlags flags, Span<HierarchyNode> outNodes)

Parameters

The hierarchy node flags.

The hierarchy nodes.

Returns

Type

Description

intThe number of nodes written in the span.

GetNodesWithAnyFlags(HierarchyNodeFlags)

Gets all hierarchy nodes that have any of the specified flags set.
public HierarchyNode[] GetNodesWithAnyFlags(HierarchyNodeFlags flags)

Parameters

The hierarchy node flags.

Returns

Type

Description

HierarchyNode[]The hierarchy nodes.