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Unity Engine


Scriptmultiplescenes

How to edit multiple scenes with scripts, through the Editor or at runtime.
Read time 1 minuteLast updated 14 days ago

Use scripts to edit multiple scenes

You can edit multiple scenes using scripts within the Editor or at runtime.

Use scripts within the Editor

When using (or running) scripts within the Editor, use:
  • Scene
    struct: Available both in the Editor and at runtime, Scene struct contains read-only properties that relate to the scene itself, such as name and asset path.
  • EditorSceneManager
    API: This class is only available only in the Editor and has several functions to implement all the Multi-Scene editing features described in the pages Setup multiple scenes and Bake data in multiple scenes.
  • SceneSetup
    utility class: A utility class that you can use to store information about a scene that is in the Hierarchy window.

Use runtime scripts

When using scripts at runtime to edit multiple scenes, use the functions in the
SceneManager
class such as
LoadScene
and
UnloadScene
.
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