RestoreSceneManagerSetup(SceneSetup[])
Restore the setup of the SceneManager.
Read time 1 minuteLast updated 19 days ago
Definition
- Type: Method
- Namespace: UnityEditor.SceneManagement
- Assembly: UnityEditor
public static void RestoreSceneManagerSetup(SceneSetup[] value)
Parameters
In this array, at least one Scene should be loaded, and there must be one active Scene.