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Unity Engine


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Unity Engine


SaveOpenScenes()

Save all open Scenes.
Read time 1 minuteLast updated 14 days ago

Definition

public static bool SaveOpenScenes()

Returns

Type

Description

boolReturns true if all open Scenes are successfully saved.

Remarks

Note: You must mark your Scenes as dirty to be able to save them. Use EditorSceneManager.MarkAllScenesDirty to do this.